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Ideas listed in this forum define the game itself and will not be changed.
Make sure you read this before posting any new ideas.
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Post by motanas »

Some of the principles here have been attained already, others are being implemented but they will define the game as a whole.

The game focuses on providing player generated content in the form of player to player interaction.

The PvE content aims to provide resources to players. It is not meant to be a main goal for the player.

The player to player interaction happens on two levels, the strategic level and the tactical level. Players can cooperate with one another or fight each other.

On the strategic level, players may choose to form alliances in a similar fashion the feudal allegiance worked, and fight for territory. Territory means access to various PvE content that provides specific resources.

On the tactical level, players will participate in battles on the same side or on opposing sides.

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